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Topic: mentalist for kids
Message: Posted by: 1magicshop (May 13, 2003 07:09AM)
I have a party this weekend for an 11-year old girl and I would like to know some mentalist tricks that will work well with her.
Message: Posted by: phill (May 13, 2003 08:43AM)
Try some effects like the force with the number six. I have heard this called several different things but the effect is basically the same.

You might also try the three way test in Mark Wilson's CCIM. This can be really powerful. You could substitute the objects he lists in his explanation to fit the 11-year old age group.

Let us know how it goes.

peace,
phill
Message: Posted by: DanTheMagicMan (May 15, 2003 09:49PM)
I remember reading a mentalism trick in the [i]Mark Wilson's Complete Course in Magic[/i] book using some slips of paper, loose change and a few items lying around. You predict a shape (from the choice of 3), the amount of loose change in a pocket and an item chosen by a spectator.

I use a trick called Deja Zoo, published by SPS Magic. You draw two animals two different spectators are thinking, which are found to be correct. It works great for both kids and adults.
Message: Posted by: Andy Wonder (May 16, 2003 02:36AM)
The Sketch-O-Matic is a great mentalism trick for kids.
Message: Posted by: Dynamike (Oct 24, 2007 07:54AM)
I use Comedy Card Babies.
Message: Posted by: honus (Oct 24, 2007 10:20AM)
[quote]
On 2003-05-15 22:49, DanTheMagicMan wrote:
I use a trick called Deja Zoo, published by SPS Magic. You draw two animals two different spectators are thinking, which are found to be correct. It works great for both kids and adults.[/quote]
I heartily concur; Deja Zoo is a great trick.
Message: Posted by: aligator (Oct 26, 2007 10:05AM)
I would not recommend Deja Vu. For half the price, you can acquire Danny Archer's Animental. It is a far superior effect and can involve 4 spectators at one time. Just my two cents.
Message: Posted by: Ken Sibley (Oct 26, 2007 11:34PM)
Mental Epic works well with kids.
Message: Posted by: Red Shadow (Oct 28, 2007 02:35AM)
Try using money in the effect. e.g If I get the prediction right one, I get this 10. If I get it wrong, you get it.
If I get the second one right, its 20, and the third = 50.

When you get all three right, you keep the money.

When working with children, they appreciate the value of money and for some reason, any prediction effect works a lot better when they know that there's something to play for. It makes the magic seem stronger.

Steve