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The Magic Cafe Forum Index » » Shuffled not Stirred » » New Aronson Stack Viewer (0 Likes) Printer Friendly Version

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milesg
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Hey Everyone. I've been sick in bed for over a week and with nothing better to do than read books and watch Seinfeld, I got the itch to program this tool...
I don't know if this will be useful to you, but I have created a new Aronson Stack viewer/tester. I think it addresses some of the problems with the one on Simon's page and some others I've seen floating around. I didn't like having to start all over if I wanted to pause my test in Stack View. I hated having extraneous information showing when I wanted to test myself with only limited information on Aronson's stack quizzer (never mind the errors in mnemonic order and other bugs).

Here's some text from the information section of the program...

...I found that I had become too dependent on visual cues while using a deck with the stack numbers written on the backs. Slight variations in my pen-strokes made an unconscious visual association with the card after repeated referencing. For Example: The slightly more bold '20' was all it took for me to remember 'Five of Spades', whereas rolling a 20 on a multi-sided dice didn't help me remember the card at all! Likewise, seeing the face of the card helped me recall the stack number much better than someone naming the card aloud.
This program uses many techniques to avoid this problem. I have enabled any bit of information about the selected card to be hidden. I have also chosen to use old style playing card faces which should stop any visual association issues you may have (unless this is the only tool you use). Shuffling and Cutting can be done to help forget any memorized order. Testing can be done from any un/shuffled deck order...


Anyway, check it out and see if it’s helpful. I’m sure it’ll be of some use to those of us who are still new to the Aronson Stack. Also if you find that something doesn’t work right, or could use improvement, I am more than open to suggestions. I want this program to be the final solution to simple stack memorization (Keep in mind, I said ‘simple’. I’m not trying to work up to Stack View functionality).

It should be pretty self explanatory, but I've included basic instructions and a full page of information that I suggest you read if you get stuck on anything.

Aronson Stack Viewer

Enjoy!
JanForster
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Nice Job! Jan
Jan Forster
www.janforster.de
milesg
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Thanks! The funny thing is that all the programming and constant referencing of the stack/mnemonics/numbers got me to the point where I hardly need it anymore.

Not that I'm complaining Smile

Though, I could always get faster with more practice. I still get hung up when I have to figure for a few cards down.
Turk
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Very nice job, Jan. I love the simplicity and the flexibility.

You've got to get sick more often. (grin)

BTW, is there a way to set a timed revelation of both an ordered deck (1-52 and 52-1) and a randomly shuffled deck? Is there also a way to set such timed revelation at a specific timed revelation interval and/or allowing for the viewer to determine how often the cards are set to be revealed? I'd love to see those features in a computer-generated on-screen practice viewer.

Thanks again for the great job. It is very much appreciated.

Mike
Magic is a vanishing Art.

This must not be Kansas anymore, Toto.

Eschew obfuscation.
milesg
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Hmm, I think what you're asking is for something like in Stack View where the card is revealed for X seconds after you've had Y seconds to guess it.

I was toying with the idea of having the bottom card (angled card) show the previous card's answer while testing... so that the main card face (or whatever you have enabled to show) might be the Ten of Spades and the bottom/previous card would show Ace of Clubs (if in stack order).

I dropped that idea, because I thought it might be too confusing to see the answer and also still be working hard to figure out the current card... Do you think it'd be too much information at once? Or should I have a reveal period like in Stack View?

Also, so far you can go forward only in shuffled/cut/ordered sequence... I'll try to add a 'reverse' check box.
Turk
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Quote:
On 2008-11-21 16:52, milesg wrote:
Hmm, I think what you're asking is for something like in Stack View where the card is revealed for X seconds after you've had Y seconds to guess it.

***

Do you think it'd be too much information at once? Or should I have a reveal period like in Stack View?

Also, so far you can go forward only in shuffled/cut/ordered sequence... I'll try to add a 'reverse' check box.


Hi, Milesg.

Yep! IMHO, An option for "the card is revealed for X seconds after you've had Y seconds to guess it" would be great==especially if you allow the person to set his own time. Then, a person just starting out could set the interval for, let's say 10 seconds, and the person more advanced, could set the interval for, let's say 1 second. (And, if you did construct such an "timed interval" option, perhaps a "pause" function might be desirable so that a person could take time to answer the phone, take a potty break or eat a meal--and then come back and resume where he had left off. Not strictly necessary since each run-through of the deck is pretty short in duration.)

And the reverse order sequence would be great for learning. Frankly, about all I do is the random shuffle flash card exercise. (I practice looking at the random card numbers and naming the cards AND I also practice looking at the random card faces and naming the card numbers.

But, the reason I like the automatic time delay is because the person does not have to do a lot of mouse clicks. All he would have to do is set the timed interval...and the correct answer will be revealed automatically for each card after the time interval (per card) is up.

Thank you for sharing your flash card viewer and thank you for all the time and effort you put into it.

Best,

Mike
Magic is a vanishing Art.

This must not be Kansas anymore, Toto.

Eschew obfuscation.
milesg
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I believe I'll have to add the 'reveal timer', and the 'reverse' function. Of course the 'pause' feature is already built in by clicking the button, or pressing space, when the test is in progress.

Thank you for your input.

-Miles


Posted: Nov 22, 2008 4:18am
------------------------------
Well, it's all done!

Check on it from the address above. You will notice some obvious interface changes and all of the new functionality should work perfectly. If you can't see the new version, go to the page and press Ctrl+F5 to force a reload.

As before, please let me know if there are any bugs or issues with how it operates.

Thanks again for your input, and I hope that everyone can get some use out of it.

I'm feeling much better today, so I think I'll sit down and read some more of my copy of Try The Impossible... On second thought, it's after 1am... Goodnight~!
Scott Cram
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Excellent work! I've added it to my Memorized Deck Online Toolbox post.

I don't suppose you're planning to work on a version for the Tamariz stack?
Turk
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Miles.

Thanks a lot!! That is sooo helpful. I am setting the Test Duration and the RevealDuration at 2 seconds each...and really have fun. No need to use repeteitve mouse clicks. Just set up the test parameters, click one time (to start), sit back and prepare to concentrate. And, the "Potty Break Pause" function is great also.

What a great program!!

Thanks again for this wonderful resource.

Mike
Magic is a vanishing Art.

This must not be Kansas anymore, Toto.

Eschew obfuscation.
milesg
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Wow, thanks Scott! I think I found some of the other testers from your page when I was first looking into them. It's nice to find a big compilation of resources like that. I'm happy you thought to include my tool.

I'm assuming the only difference between Aronson and Tamariz stack is that the order and mnemonics are different right? If so I could plug the proper sequence into the same program, change the title and have it setup pretty easily.

I don't own Mnemonica, so if you wanted to help me out with a list or something via PM I could try to incorporate it.
Scott Cram
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Here's a photo of the Mnemonica stack, although you can probably see it more clearly if you go to the Faro Shuffle Simulator, and select "Tamariz" from the Select A Deck menu (BTW, the 10H, QS and 9D are in the exact same positions in both stacks!).

Tamariz doesn't really tech mnemonic methods in his stack, and the mnemonics work for any stack (HaM can still be the 3H, and eGG can still be 7, it's just that the 7th card won't be the 3H). All you really need to change is the order. Perhaps you could have the "A" button be for Aronson, and "T" for Tamariz ("M" for Mnemonica?).
organicmagician
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Thanks so much. I just finished memorizing the Aaronson Stack and this is perfect for drilling it in.
milesg
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Glad it's working for ya.

I've been quite well recently, and as a result haven't been too productive on the Mnemonica Viewer. I'll get it done one of these days. Hopefully pretty soon Smile
plungerman
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This is an astonishing tool to use. Thanks for making it and taking the suggestions. Eidetic memory is such a pain as you say when you are recalling things based on unintended cues.

The only change left is to add a bit of animation so the cards don't appear in the exact same spot all the time (pleasant though the spot is) but either flutter into palce (adjust the time then name it before it lands or stops moving). Also have card pop up in a different place than the last one and in a different alignment, add rotation first then some angular distortion for Z dimension in 3D. I always get a peak from a steep angle.

From what I'm saying it sounds like I don't like it, WRONG. This is really really great. Many thanks.
milesg
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Now you made me have to look up what Eidetic Memory means Smile. I should have used that term in my explanation. Hehe

I like the idea of it landing at a slightly different angle. Much like you would see as you toss cards singly into a pile. However, I would actually have to change the structure of the program to treat the cards as a physical pile. As it stands, there is only ever 1 card on the table at a time (from the program's perspective). It seems to me that it would look strange without seeing the other cards' edges below card on top.

Beyond a certain point, Flash has a hard time scaling and stretching raster graphics. In fact you can see an obvious blurring of the angled card compared to the straight ones. Surprisingly, these are the same images, but with only a few degrees of rotation. I can see the advantage of getting some random rotation in there, but it's hard for me to sacrifice the crispness of the image to do it.

Anyone have some vector card art for version 2?
Scott Cram
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Quote:
On 2009-02-01 03:10, milesg wrote:
Beyond a certain point, Flash has a hard time scaling and stretching raster graphics. In fact you can see an obvious blurring of the angled card compared to the straight ones. Surprisingly, these are the same images, but with only a few degrees of rotation. I can see the advantage of getting some random rotation in there, but it's hard for me to sacrifice the crispness of the image to do it.

Anyone have some vector card art for version 2?


Here's some vector-based playing card graphics that, as an added bonus, are mostly free to use (although you should check the respective licenses of each image to make sure), courtesy of Wikimedia Commons:

SVG Playing Cards 1
SVG Playing Cards 2
SVG Playing Cards 3
The "Open Clip Art" SVG Playing Card Series

...and just for completeness' sake:
More playing card images (Some raster, some vector)
feifei
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Amazing tool ! Thank you!

Can it be saved for offline use?
milesg
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Sure! You can just download the SWF, and load it by dragging it into your browser window... This is a little bit of a cumbersome solution, so I've also added a link to a self contained EXE which you can run on it's own.

Scott, are you trying to condemn me to a life of programming? Smile
Just kidding. Those are some great sources for card art. Thanks.

-Miles
Amiable
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Beautiful stuff Miles (even though I'm working in the key of Mnemonica). It's great that people would openly share their skills and talent.
Scott Cram
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Quote:
On 2009-02-06 04:13, milesg wrote:
Scott, are you trying to condemn me to a life of programming? Smile
Just kidding. Those are some great sources for card art. Thanks.

-Miles


I'm just evil that way. Smile

I'm just glad I could help.
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